#import "memory.h" #import "config.h" // TODO actually implement this config *user_config() { return default_config(); } config *default_config() { config *c = alloc(sizeof(config)); c->graphics.fullscreen = 0; c->graphics.screen_width = 640; c->graphics.screen_height = 480; autorelease(c); return c; } // TODO actually implement this void update_user_config(config *c) { return; }